Ice

Ice is the element of the god, Tetrasot.



Ice pertains to the fixture of cold temperature or the absense of heat. Ice is uncommonly found. Magic
 * Abilities

Lv.1 - Frost Bolt. This sends a narrow bolt of frozen water at the enemy.

Lv.2 - Drop Temperature. This lowers the current temperature by 30 degrees.

Lv.3 - Cold Blood. Causes the caster to absorb ice magic, and increases the potency of ice damage.

Melee

Lv.1 - Frost Augment. Augments the users weapon with ice magic, infusing 1/4 of the damage you deal to be Ice.

Lv.2 - Cold Throw. Throws the target while dealing ice damage to them. This can slow the enemy.

Lv.3 - Frost Punch. Deals ice damage to the target and stuns them.

Range

Lv.1 - Cold Ammunition. Augments the rangers ammunition with ice magic, infusing 1/4 of the damge you deal to be ice.

Lv.2 - Temperature Blend. Causes the ranger to be indetectable by warmth detection.

Lv.3 - Frost Arrow. Sends a shot of ice that replaces ranged damage with entirely ice damage.