Blizzard

Blizzard is a sub element and belongs to Zankporo.

Blizzard can be obtained by combining Ice with Storm. This sigil offers aerial abilities that offer damage and some support. Best used during group attacks.

Magic

Lv.1 - Cold Wind. This spell sends a whip of cold wind at the target, dealing a combination of ice and wind damage.

Lv.2 - Frost Wind. This spell sends a wave of cold wind in a fan shaped area, dealing a combination of ice and wind damage to all enemies within range.

Lv.3 - Blizzard. This spell causes a storm of ice above the casters head, which deals random ice damage to targets within range. Targets that are closer to the caster recieve more damage.

Melee

Lv.1 - Snow Pack. The user packs snow on their weapon, which always deals critical damage to enemies that are weak against ice.

Lv.2 - Frost Slash. This attack causes ice damage and increases the range at which it can hit.

Lv.3 - Frosted Grip. This is a passive ability, which promises that the melee attack can never be disarmed.

Ranged


 * These abilities can only be used while fighting on an icy or snowy terrain. This can also be modified by using terrain modifications using a magic user.*

Lv.1 - Snow Ball. The ranger packs a snow ball and hurls it at the target, randomly causing either silence or blind to the target. This disrupts spell casting.

Lv.2 - Snow Fort. The ranger creates a fort around them, increasing the ability to be undetected and to avoid damage. Taking in magical ice based attacks only increase the durability of the fort.

Lv.3 - Snow Cannon. The ranger uses a cannon to fire a barriage of snow balls at a horde of enemies. This blinds and silences them for a short period, disrupts any spell casting and also deals light ice and wind damage.