Player Set Intellegence

Player Set Intellegence (or PSI) is a strategic way to control the other two members of your current party without having to jump back and forth between them. There are two parts to a complete PSI. These two are Condition and Solution. Different conditions and solutions can be found throughout the game and appear to be cards. The PSI listed at number will be the first priority, meaning that above all other situations, if the condition exists- then the player will only use the solution given (unless there is no stock of the item, if the caster has run out of mana). Party Member: Critical Health
 * Ally Conditions

Party Member: Melee

Party Member: Magic

Party Member: Ranged

Party Member: Full Health

Party Member: Blind

Party Member: Poisoned

Party Member: Silenced

Party Member: Stunned

Party Member: Petrified

Party Member: KO'd

Party Member: Slowed

Party Member: Asleep

Party Member: Protected

Party Member: Shelled

Party Member: Sped Up Enemy: Critical Health
 * Enemy Conditions

Enemy: Full Health

Enemy: <50% Health

Enemy: >50% Health

Enemy: Armored

Enemy: Flying

Enemy: Magical

Enemy: Colossal

Enemy: Poisoned

Enemy: Blinded

Enemy: Fastest

Enemy: Slowest

Enemy: Protected

Enemy: Shelled

Enemy: Asleep

Enemy: Fleeing

Enemy: Closest

Enemy: Farthest A solution can consist of any single ability that you have learned as the character, or an item of use in your inventory.
 * Solutions